I'm playing around with Kinect mocap, I'm completely new to rigging. To get my feet wet, I'm using the resources here. I'm trying to apply the animations from the female base model to the male one. It basically works, but has issues:
When I look at the armature itself, I see that it's incredibly noisy, but somehow the female mesh ignores the jitter and inversions around some bones:
I looked at the weight painting on the male mesh and it seems to be OK (note I have no idea what I'm talking about). What should I be looking at here? Thanks in advance!