I try to switch to blender from C4D. Now I have a question.
When I parent one object to another I often want to copy the transformation to the child object(s). In Cinema 4D there is a command called "Reset Transform" which is pretty common and very prominent in the UI. I use it all the time. In Blender the best way I could figure out to achieve that is by adding a "Copy Transformation" constraint, chose the parent object then apply visual transform and then delete the constraint.
Thats very laborious so I thought there must be an easier way to do that. First I tried it with the cursor (selection to cursor) but that doesn't affect the rotation, right?