I have an edge with different bevel (smooth). The picture shows the marked edge is start smooth and changed in a hard edge. How can I fix this edge to a smooth edge like in the front?
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It's hard to guess without the file.
Probably your edges look smooth because you must have enabled the Subdivision Surface's On Cage option, in order to you see the modifier's effect in Edit mode. The other ones don't, maybe because the normals are inverted. Try to select all, then Mesh > Normals > Recalculate Outside (or ShiftN).