1
$\begingroup$

I have an edge with different bevel (smooth). The picture shows the marked edge is start smooth and changed in a hard edge. How can I fix this edge to a smooth edge like in the front?

Thank you

the edge start with a smooth bevel and then it change to a hard bevel.

$\endgroup$
1
  • $\begingroup$ Hello, your question is not clear, do you mean you've used a Bevel modifier? If my answer is not correct please share your file: pasteall.org/blend $\endgroup$
    – moonboots
    Aug 10, 2021 at 18:51

1 Answer 1

0
$\begingroup$

It's hard to guess without the file.

Probably your edges look smooth because you must have enabled the Subdivision Surface's On Cage option, in order to you see the modifier's effect in Edit mode. The other ones don't, maybe because the normals are inverted. Try to select all, then Mesh > Normals > Recalculate Outside (or ShiftN).

enter image description here

$\endgroup$
1
  • $\begingroup$ Thank You for the solution. It was the second. The normals were inverted. Now everything is correct. $\endgroup$
    – Freigeist
    Aug 11, 2021 at 16:52

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .