I'm trying to bend the object shown in the photo around the z-axis of the axis in front of it. I'm following the process shown in this video: https://www.youtube.com/watch?v=iq2_goboheo&ab_channel=GamemakerGameProgrammingCourse , but I cannot get it to work for my object.
In the video the guy uses the loop cut function in order to allow a square bar to bend round an axis, but I cant work out how to apply the correct loop cut to my object. I can only get the following loop cuts: Instead I want the loop cut to run down the face of the object.
And when I use the simple deform modifier the shape awkwardly rotates around the axis and becomes thicker.
Is there any way to fix this issue, or can someone suggest another way to make a curved object. This object needs to sit flush against a sphere.