As you can see from the attached image, there is a problem with the texturing. I have not yet added a texture, but simply went into texture mode, and part of the mesh shows a wireframe as compared to being white like the rest of the mesh. This part is the "backside" of the cape; it doesn't show the the white color, whereas the "front-side" does. The cape is just a plane with many vertices. This also holds true for the inside of other parts of the mesh like the shirt, shorts etc. When I did add a texture image, the error still persisted. What is causing this, and how can it be resolved?
UPDATE: Backface culling is disabled. I am using blender version 2.69.
Thanks in advance.