I was wondering how I could rotate a simple 3D Vector around a given point in 3d Space.
I am trying to rotate a simple position Vector (1,-2,1) around the world Center (0,0,0) on the Z Axis. If I rotate this vector around 180 degrees on the Z-Axis it should result in a new position vector (-1,2,1).
Geometry nodes is offering the Vector Rotate Node (https://docs.blender.org/manual/en/latest/render/shader_nodes/vector/vector_rotate.html?highlight=vector%20rotate)
Is there something similar in Animation Nodes? Or Any workaround?