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I have an object that is a collision object in my scene, however halfway through my animation I was wondering if there's a way to turn the object into a flow geometry object without baking my scene again. Any help would be greatly appreciated, I haven't seen any other information on this topic online.

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  • $\begingroup$ i am not sure, but if you want to change an object from an effector object (like a stone) to an inflow object, then yes, you have to bake it again. $\endgroup$
    – Chris
    Aug 8 at 13:07

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