I would like to model this, but I don't want to make every sticker of each piece have what this person is trying to make in his tutorial https://www.youtube.com/watch?v=fE0W5JOTado his way may work, but from past helpful people some of my models had too much topology. This is how the lenticular effect works.
Is there a way to achieve this effect, maybe without making so many tiny extra faces for 54 stickers. Maybe some collection of nodes that could achieve this effect. I haven't done much with nodes other than to apply textures and that's it. I haven't tried anything yet because I don't know where to start.
UPDATE: I don't know if I'm on the right track, but I'm testing the Fresnel node on a test cube. Maybe that would work if it didn't fade the colors with a circle shape, and instead it swiped across with a straight line from red to blue. Do you have any suggestion to this path, or is there still a better route I should take?
UPDATE: after applying the nodes in the answer below, this is how the test model looked.