1
$\begingroup$

I have a flat plane and made some topology on the mesh. One one side I want to make a circle in the mesh, and I'd like to know the correct method not to leave any Ngons on the mesh. I know its a flat plane and I can get away with this, but is there also another solution where to join those vertices which are in Red to get Quad, and make the topology better?

enter image description here

$\endgroup$
2
$\begingroup$

You could do it these ways:

enter image description here

enter image description here

But it seems unnecessarily complicated, I would simply do it with tris:

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.