1
$\begingroup$

I'm trying to make a character model. When I try to parent the model to the rig, it says it worked but when I try to pose it, the model doesn't move or deform, at all. my process was: make the model > join pieces of model into one object > make metarig (basic human) > set up rig > make the rig parent of the model with "Automatic weights."

here's a link to the project: https://drive.google.com/file/d/1r0Vg4sNNSJEkzCE7F9_ewxF11PSLtumv/view?usp=sharing

$\endgroup$
0
$\begingroup$

First apply the transforms of both the object and armature, then select the object, go in Edit mode, select all and M > Merge by Distance with a distance of 0.001. Also put your Armature modifier above the Subdivision Surface.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.