Dear fellow Blenders,
Perhaps you can be of aid.
I would like to use only the upper quarter of an in-game texture, as shown on the left, to be used for a labyrinth, shown on the right. I would like this as a repetitive pattern.
Naturally, when I increase the size of the UV map to use the entire texture, it uses the entire texture. I only wish to let it use the upper quarter. I tried to do this the current way, but the bricks appear far too big. I should increase the size of the area covered, but in that case it uses texture I don't want used.
Does anyone know how to do this the easiest way?
Much appreciated :)
Link to the image and file: Image: https://www.dropbox.com/s/er3glnvxhperllu/Ruins.psd?dl=0 Object: https://www.dropbox.com/s/bu55gtb4io1wdq6/Labyrinthv02.blend?dl=0
Combined Blend File: https://www.dropbox.com/s/qc99rd9a41lm7pc/Labyrinthv03.blend?dl=0