So I’m trying to create a tube in Blender to create a dreadlock for my character model. I added a sphere, went into Edit Mode (I’ve added no modifiers, mind you), and, with all vertices of this sphere selected, tried to merge them into a single vertex in the middle.
But when I do, the entire sphere disappears (as expected), but the vertex isn’t selected, nor is it really there. I thought that because it was just been one vertex, it wouldn’t be easy to see, so I tried to select it by dragging the mouse across the area, but nothing is highlighted, or shown as selected in the transform panel.
I thought that I would continue and add modifiers (skin, and two subdivision modifiers) and it does show, yet I cannot select the vertex.
I see that this is a problem because if the vertex isn’t selected I can’t extrude it or anything. I am still considered a beginner, as it might be obvious; if someone would be so kind as to explain if I am doing something wrong and what exactly I should do, it would be much appreciated!