Mixamo names bones as mixamorig:LeftForeArm for example. For reasons, I need my bones to end in .L and .R to stick to Blenders naming convention so that I can more easily make other changes. Does Mixamo allow this?


1 Answer 1


I don't think that you can change this in Mixamo. But you can...

Batch Rename Everything in Blender:

Select the armature, switch to Edit mode. Select all bones, and press Ctrl+F2 or select the menu entry Edit > Batch Rename... of the main menu. In the popup panel:

  • Restrict the search to Selected and the object type Bones
  • Find: ^Left(.*) and click the regex button *
  • Replace: \1.L and click the regex button *

batch rename

Note: you need to use \1 for the regex groups, not $1 as described in the linked wikipedia article.

This renames every bone which name begins with Left and replaces it with rest of the name.L. All left bones are renamed. Repeat the steps for the other right side with adjusted values and it's done.

renamed armature

  • $\begingroup$ Hey I forgot I asked this. It works for me. Thanks! $\endgroup$ Commented Aug 19, 2021 at 23:42

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .