I have a model like this:
Due to overhang issue I would like it modified from this:
To this (edited in GIMP):
My idea is to:
- Extrude the leftmost and the bottommost faces until they are intersected (done, as you can see in the two bottommost screenshot above)
- Join two faces (I still don't know how to do this!)
- From the joined edges fill them with faces
- Delete unnecessary faces and edges
From Google search I came with Intersect (Knife) and Intersect (Boolean). I have selected the two faces, then choose either of them, and my model was gone from Blender.
So... how can I join two (or more) intersected faces in Blender, within the same object?