I am trying to figure out the cloth physics, but I'm running off an old Mac laptop, and it's taking forever to run just 5 frames to test the settings. So does anyone know what kind of settings I should use to simulate a piece of paper. I just need it to settle, so I can capture a still frame, I'm not making an animation. I thought if I make the settings high, then the cloth settings will be stiff, but nothing I do looks any different from this. I can't find anywhere of someone explaining how to make it act like paper.
And yes I can see the there is a gap between the paper and the surface It's supposed to settle on, but once I get the look I need ill just lower it on the z axis where I need it. My main issue is the paper simulation.
I lowered the subdivide.
I also watched this YouTube video.https://www.youtube.com/watch?v=rLuHr1unnyg&t=454s
I used leather, lowered the vertex mass to .15 and raised air viscosity to 3. I raised the tension, compression, and shear to 300