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I'm working on a project and I'm stuck on this stupid thing. This object looks completely deformed on the render vs how I see it in the viewport. The project is a bit messy, I used .xps files from ripped games models, so I don't even understand what could be wrong. I checked layer visibilities and it should be fine, I tried removing the armature modifier but it's still the same. They're both at 32 samples. I'll attach the blender file and the screenshots. THX! https://drive.google.com/file/d/10duDmQuQjRbMByTHLNjWnmO6YzCnLByb/view?usp=sharing

Viewport

Render

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Your objects are duplicated. Try click selecting then moving them. I looked at the star and there are three duplicates there in particular. This fixed the shading issue.

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