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I was trying to make a tire for a car that I'm modelling but every time I add count on the array mod the tire gets bigger.

How do I fix this and what did I do wrong?

[enter image description here1

This is what keeps on happening

enter image description here

Version 2.93.1? Could the version change what happens?

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    $\begingroup$ Does the object have some unapplied Scale? $\endgroup$ Jul 30 at 2:33
  • $\begingroup$ I don't think so but I tried control a which didn't help $\endgroup$
    – Caratecat
    Jul 30 at 2:53
  • $\begingroup$ I think you're gonna need to edit your post and add some more pictures of the modifier pane and any other details you think might help. $\endgroup$ Jul 30 at 3:12
  • $\begingroup$ Or provide your blend file, then we can help you for sure… $\endgroup$
    – Chris
    Jul 30 at 5:05
  • $\begingroup$ I tried adding the blend file im not sure if its going to work. $\endgroup$
    – Caratecat
    Jul 30 at 9:37
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Your setup is a bit messy, try to put the origins of each object at their geometry, apply the rotations, put the curve and the object at the same position, etc.

A quick fix is to flatten your curve called BezierCurve on the Z axis, you can do it in Object mode and in that case apply the rotation:

enter image description here

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  • $\begingroup$ Thank you so much!!! I got it fixed ( although I took the short cut)! $\endgroup$
    – Caratecat
    Jul 31 at 8:03

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