So, I'm trying to do some stuff with physics and cell-fracture, and I need motion blur. When I bake the physics and render w/ motion blur, the objets aren't in the scene. So I tried baking the physics to keyframes, and this happened.
Does anybody know how to fix this? I really need motion blur in this scene.
Also, the objects were keyframed a little bit. The animation was keyframed, and it seems that that's the problem. But I don't know any other way to make the wall not move for a certain amount of time.