I have a sphere with a wireframe modifier on it. Is there a setting that allow me to change the numbers of vertical lines created by the wireframe? I want about 24, on my sphere there must be about ~100 at the very least, and that's not what I'm looking for.
Because my former solution was very "edgy" with low geometry, here a much better shader solution:
by changing the scale in the wave textures you can decide how many lines you will see.
I would add a new sphere of the same size + position, but with less geometry and give that the wireframe modifier.
Just reduce the segments and rings, because every segment/ring will add lines to your wireframe modifier.