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Good daytime. I'm trying to achieve this type of fluid form, but unfortunately I can't do similar. Do You know some techniques to be more realistic? Thanks.enter image description here

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  • $\begingroup$ i would start with creating a domain, fluid and then add a force field and see whats happening... $\endgroup$
    – Chris
    Jul 27 at 16:18
  • $\begingroup$ Have a look here: youtu.be/WBk7YSfJLOw It's about how to create a tornado. It's an emitter particle system raining top-down and affected by force fields. The particles control a smoke simulation which is finally the tornado. $\endgroup$
    – Blunder
    Jul 27 at 18:15
  • $\begingroup$ Thanks! Fluid simulation combined with particle system is a choice. $\endgroup$ Jul 27 at 19:05

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