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I am trying to create an animation game asset by exporting my render as a .fbx file. In Blender, the animation runs smoothly and as it should:

Frame 0 Blender

Frame 30 Blender

But, when I open the .fbx in 3D Viewer, the animation is not what is displayed in Blender:

Frame 0 3D Viewer

Frame 30 3D Viewer

Any ideas as to how I can fix this?

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