I have a problem with my Created Mesh and my Armature. When I slightly move my bone, almost the whole mesh moves with it..
I created my Mesh using UV Spheres and the Mirror in Editing mode. The bones I also mirrored with Symmetrize (_L at the end of the name).
At the end I checked for the scale and the rotation, I think this shouldn't be the problem, but idk.
It's my first Blender model without any help.
Now, how can I get the stuff right, so that the pose mode works?