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i have a strange problem at using Bool Tool add on, i exactly do what i should but it doesn't work, plz help me, i need to know it to continue my job🥺enter image description here

enter image description here

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  • $\begingroup$ maybe take a look at your modifier, try Fast or Exact, make sure that Intersect is selected... $\endgroup$
    – moonboots
    Jul 24 at 11:16
  • $\begingroup$ i didn't use any modifiers! i only added Bool Tool add on like him and did exactly what have he done, this is his video: youtu.be/b8fWhClnSNw $\endgroup$
    – PCG
    Jul 24 at 12:30
  • $\begingroup$ I think that the Bool Tool uses the Boolean modifier fonctions, if you use the Brush Boolean function you'll see that it creates and keeps the Boolean modifier, while Auto Boolean will directly apply the boolean. Maybe try Brush Boolean, which keeps the modifier, and try the other solver. Also, your objects don't seem to be exactly the same as in the video, so different topologies may interact differently and give bad result, you need to find out how to solve it, either with the modifier tweaking, or manually $\endgroup$
    – moonboots
    Jul 24 at 12:43
  • $\begingroup$ look, i'm so pretty sure that it doesn't need modifier, cuz i tried this again and i saw that it worked, but it worked when the objects were small, so i made them bigger and tried again and i saw that it didn't work, and i tried again with small ones and i saw that it doesn't work anymore!!! it's impossible!!!!! ik that my laptop has a little bugs sometimes, but i don't think about this one $\endgroup$
    – PCG
    Jul 24 at 13:23
  • $\begingroup$ booleans (whether it is bool tool or modifier, they will work the same way) don't always work correctly, it depends on the topology of the object and of the boolean object, what you can do though is share your file so that we can try: pasteall.org/blend $\endgroup$
    – moonboots
    Jul 24 at 13:38
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i think that i found my answer, sometimes this method works without modifier, but most of the times not, it's better to use it with modifier and if we wanna render it in Evee, we can give to the shape a transparent material(i mean like that triangle), so that we can also render it as well with Evee engine, and if we still have any question about it or if someone else has, they can comment here or do something better: they can email me, my Gmail: pouriajavadi0@gmail.com

thx for reading ;)

~PCG

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