Is it possible to tile an image in the Compositor? I would like to use the compositor to tile an image and preview in live what the final "tiled" render will be like.
EDIT2: As noted in @ayoreis's comment, I want to obtain a result like this:
@vklidu: I realized that I needed to scale down to
0.10. However, the input image is very small, so the image is very pixelated:
However, I found a solution to avoid that (let me know if it's better): create via an empty texture a full-sized image, and then alpha over the (usually non scaled) version. Moreover, I can still use the scale factor to zoom more or less in my picture:
Problem solved, thanks! (I'll accepted the first answer that provided the first part of this solution)