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In Blender we can save and load preset using the preset.py file and the class Addpreset. These files are then written inside the preset folder inside the app script path. I would like to save and load preset from addon folder.

The save class save the files to the script folder with the next liens

target_path = os.path.join("presets",os.path.join("presets", self.preset_subdir))
target_path = bpy.utils.user_resource('SCRIPTS',
                                              target_path,
                                              create=True)

What i cant figure out is, what part in that preset.py file loads the files. I was kinda expecting if i change those target paths, that both save and load would use them. The saving part i got working. But when i check the dropdown menu it states "missing path"

is see in the Types.Menu a description about props_filepath, im not familiar with this though

prop_filepath: Optional operator filepath property (defaults to "filepath").
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  • $\begingroup$ Related blender.stackexchange.com/a/211543/15543 $\endgroup$
    – batFINGER
    Jul 23, 2021 at 4:52
  • $\begingroup$ I saw that thread indeed, tried some other method but the default filepath is baked in deep i guess. My other idea is what i see is done with Sapling addon. This one has Enum menu, uses some pretty complicated method to read and excecute it. I want to load the presets from the addon folder, the default method for blender write them to the app folder > presets > FOLDERNAME i want to load and read from Addons > ADDONNAME > presets. $\endgroup$ Jul 25, 2021 at 1:27

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