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How to unwrap this curved flat surface? curved flat stripe

How to unwrap such mesh properly? I want to fix texture mapping on the curved part of the mesh. My plan is to make smth like river animation(U coordinate animation).

Wireframe and texture: blended

Thank you!

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  • $\begingroup$ go to top view, press U and select project from view $\endgroup$ – cegaton Jan 13 '15 at 14:25
  • $\begingroup$ He wants to animate the UVs to look like a river. So the UV island after unwrapping have to be horizontal (as shown on a picture above), not curved. I think the 'project from view' is not a good solution here. $\endgroup$ – Paul Gonet Jan 14 '15 at 14:27
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start with a shape like this and unwrap it.

enter image description here

then add an array modifier and a curve modifier to control the array.

enter image description here

Blend file here

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  • $\begingroup$ Big thank you for the help! Exactly what I want to achieve. $\endgroup$ – Sergey Gonchar Jan 13 '15 at 14:58
  • $\begingroup$ For help with curve mod, see this answer. $\endgroup$ – Scalia Jan 13 '15 at 19:37

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