How to unwrap this curved flat surface? curved flat stripe

How to unwrap such mesh properly? I want to fix texture mapping on the curved part of the mesh. My plan is to make smth like river animation(U coordinate animation).

Wireframe and texture: blended

Thank you!

  • $\begingroup$ go to top view, press U and select project from view $\endgroup$
    – user1853
    Jan 13 '15 at 14:25
  • 1
    $\begingroup$ He wants to animate the UVs to look like a river. So the UV island after unwrapping have to be horizontal (as shown on a picture above), not curved. I think the 'project from view' is not a good solution here. $\endgroup$
    – Paul Gonet
    Jan 14 '15 at 14:27

start with a shape like this and unwrap it.

enter image description here

then add an array modifier and a curve modifier to control the array.

enter image description here

Blend file here

  • $\begingroup$ Big thank you for the help! Exactly what I want to achieve. $\endgroup$ Jan 13 '15 at 14:58
  • $\begingroup$ For help with curve mod, see this answer. $\endgroup$
    – Scalia
    Jan 13 '15 at 19:37

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.