0
$\begingroup$

so basically as the title says i am trying to extrude along normals without intersecting geometry but this happen( see images ). Is there a way of doing it on a clean way? Right now the geometry is being messed up all on top of each other. Important: i need to extrude this shape inwards not outward... When i do it outward geometry does not intersect each other. The problem is going inward. Version of Blender is 2.93.1

enter image description here

enter image description here

$\endgroup$
1
  • 1
    $\begingroup$ Hello maybe share your file? I'm not sure you can avoid intersecting geometry actually $\endgroup$
    – moonboots
    Jul 22 at 7:09
0
$\begingroup$

First make sure you are in a face selection mode. enter image description here

Then press alt+e or press and hold extrude button. then a selection box will appear, then select extrude along normals

enter image description here

enter image description here

hope it'll work.

$\endgroup$
1
  • $\begingroup$ Hi thanks for your answer, maybe i should had say that i need to extrude this shape inwards not outward... When i do it outward geometry does not intersect each other. The problem is going inward $\endgroup$ Jul 22 at 6:28

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.