I am aware that I have already asked this question before I apologize ahead of time.
BUT I am STILL struggling really bad with it. as simple as it looks for some of you its really hard for me. The other similar answers suggested to me didn't help since I am super new at scripting.
here is some information----
I am using Blender 2.79b
I'm writing a code that I will eventually turn into addon at the end. the code is supposed to have 3 shortcut buttons.
button1- to add a cube
button2- to add a sphere
button3- to add a cylinder
Once each button is pressed, I want the object to have a custom scale or dimension. For example: Once the Add Cube button is pressed, Cube gets created with these dimension (15, 20, 15)
If you can help please be specifi since I have NOOOO idea what I am doing :p
Here is my code
import bpy class HelloWorldPanel(bpy.types.Panel): """Creates a Panel in the Object properties window""" bl_label = "WIRES & PIPES" bl_idname = "OBJECT_PT_hello" bl_space_type = 'VIEW_3D' bl_region_type = 'TOOLS' bl_category = "NEW" def draw(self, context): object = context.object layout = self.layout row = layout.row() row.operator("mesh.primitive_cube_add") bpy.ops.transform.resize(value=(7.5, 10, 7.5)) row = layout.row() row.operator("mesh.primitive_uv_sphere_add") bpy.ops.transform.resize(value=(5, 5, 5)) row = layout.row() row.operator("mesh.primitive_cylinder_add") bpy.ops.transform.resize(value=(12, 12, 5)) def register(): bpy.utils.register_class(HelloWorldPanel) def unregister(): bpy.utils.unregister_class(HelloWorldPanel) if __name__ == "__main__": register()