I have an object animated using "Transform cache" constraint. It is moving around the scene, but it's world location and rotation always stays the same. I assume this happens due to some root empty inside it, that is not moving. I am trying to get the exact world location of the animated object. I tried to connect second object, and set "Copy location" "Copy rotation" constraints, it is following the first one, but location values are staying the same as well. I tried to set cursor to the object - that way I can get location, but rotation is missing.
Could you please help me with that?