0
$\begingroup$

I'm a beginner. I have several .blend models with textures, saved separately. I would like to gather them all in a new file, with their textures properly applied. I thought this would be simple but when I export the models as .obj and import them into a new file, the texture doesn't come with the models. I tried packing the models with textures into a FBX file but same issue when I import: I can't see any texture.

I'm sure there is a simple solution, and I would really appreciate your help!

$\endgroup$
4
  • 1
    $\begingroup$ You mean that you want to use the models in a different application or just move the models to use in a different Machine with Blender? $\endgroup$
    – Emir
    Jul 19, 2021 at 12:20
  • $\begingroup$ I want to keep using Blender. But instead of having 5 different files with a model in each one, I want to create a composition with my 5 models in 1 blender file :-) @Emir $\endgroup$
    – Rose
    Jul 19, 2021 at 12:53
  • $\begingroup$ Why don't you use Ctrl+C, Ctrl+V? $\endgroup$
    – Crantisz
    Jul 19, 2021 at 13:52
  • $\begingroup$ @Emir yes that's perfect thanks! It was Append I was looking for :-) $\endgroup$
    – Rose
    Jul 19, 2021 at 14:06

1 Answer 1

1
$\begingroup$

you can simply import other blender files into a blender-project by using File - Link/Append.

Link lets you import other files without being able to change them. If you want to work on them, you have to go into the original file and do it there. It should update automatically in the file where you linked it. This is very helpful in large projects where you need a good overview of all assets and versions of these assets.

Append imports the collection from other .blend files so that you can keep working on them. This is most likely what you rather want from how your question reads.

Hope this helps!

Cheers, Till

$\endgroup$
1
  • $\begingroup$ Awesome, @tillomat thank you! $\endgroup$
    – Rose
    Jul 19, 2021 at 14:06

Not the answer you're looking for? Browse other questions tagged or ask your own question.