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I'm having a problem with the FBX I downloaded from Sketchfab. I can't seem to see the textures though they align perfectly. I'm new to blender.enter image description here

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    $\begingroup$ hello, could you please show your Shader Editor? Maybe you need to plug some Image Texture nodes into the Principled BSDF $\endgroup$
    – moonboots
    Jul 18 at 9:46
  • $\begingroup$ I have just added my Shader Editor. I believe everything is well connected. $\endgroup$
    – Azulgg
    Jul 23 at 10:24
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    $\begingroup$ you need to plug the top Image Texture into the Base Color input of the Principled BSDF $\endgroup$
    – moonboots
    Jul 23 at 10:28
  • $\begingroup$ maybe pack the images (File > External Data > Pack All Into .blend) and share your file: pasteall.org/blend $\endgroup$
    – moonboots
    Jul 23 at 12:37
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Well, I see at least 3 reasons.

  1. File name in texture editor is different from in shader (nodes) editor.
  2. You plug in texture in subsurface instead of base color
  3. You get alpha channel (gray dot) from texture.
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