The lower torus is using a hair emitter and displays exactly what I'm going for: each instance edge is parallel to the next. The upper torus is using geo nodes and each instance has a local rotation. I've searched and experimented, but cannot figure out how to achieve the same effect with geo nodes.
The Point Distribute node provides the desired rotation/alignment, but the points are random so that doesn't work. Unfortunately, that's the closest I've come to a solutions thus far. I'm sure there's a relatively simple solution, but I'm struggling to find it.
Thanks in advance for any help <3