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I want to introduce distortion into my render, but I would like to introduce "natural optical distortion", i.e. the distortion of the default lens. Do you know how to do this in Blender?

Thanks for your help.

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    $\begingroup$ Have you tried the lens distortion node already: docs.blender.org/manual/en/latest/compositing/types/distort/… ? $\endgroup$
    – brockmann
    Jul 15 at 11:08
  • $\begingroup$ Thanks for your answer. Yes I tried the lens distortion but it is not what I would like. Thanks, brockmann, maybe this question can solve mine. $\endgroup$
    – Noella
    Jul 15 at 12:09
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    $\begingroup$ Yep, that's the more accurate way. $\endgroup$
    – brockmann
    Jul 15 at 12:15

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