2
$\begingroup$

I have two planes with a mirror-material facing each other. Anybody know how I can get the reflection in the distance to display properly, rather than have it black?

Rendering in Cycles.

enter image description here

$\endgroup$
0

1 Answer 1

2
$\begingroup$

You need to go into the Render panel > Light Paths > Max Bounces > Increase the Glossy value:

enter image description here

$\endgroup$

Not the answer you're looking for? Browse other questions tagged or ask your own question.