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Pls help, I've been struggling to reduce noise in this scene and noise ruins all well-done textures and emission materials. Funnel lights are points along with sphere emitters to imitate lamps. Even after 300 samples, it's like yuk.

S.O.S Pls help...

Render Preview: enter image description here

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2 Answers 2

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If you can use a newer version of Blender, there's denoising feature. It is so easy to use, you only need to check a checkbox. Here's where you can find it on Blender 2.93:

enter image description here

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Just use branched path tracing. It got my work right. enter image description here

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