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I have a Blender file that is producing some strange Grease Pencil lines. On frame 177 my strokes turn gray, and you can really see it since I have a little color behind the head. The strokes aren't transparent. There are scenes further along in the timeline that also have grey lines, but some are black. I have no idea why. enter image description here

Things I've tried:

  1. I tried assigning a black lineart material to the lines

  2. I tried switching between view ports and noticed the lines turn black when I'm NOT in solid viewport shading mode -- however, my colors at frame 980 turn black and darker so neither of the views are desirable on render enter image description here enter image description here

Here's the colored image in the solid viewport: enter image description here

I'm mainly trying to figure out how to make all the lineart black no matter what viewport I'm in. It would also be great if I could make the colors stay the same in all the viewports too. As my grass above turns black in certain views which isn't desirable. I would love to learn why so I can adjust my file. Also, here's the file I'm working in if anyone wants to poke around: https://drive.google.com/file/d/1E2e8An5EWVVtsgS6BgQFU-LziXxSdzA6/view?usp=sharing

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3 Answers 3

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I just figured it out and wanted to share what I did to fix this in case anyone else had the same issue. I went over to my material list and noticed a blank material at the very top of my list. When I clicked "new" it fixed my lineart so now it is black again. I'm still figuring out the dark color issue, but if I do find an answer I'll post it here.

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In my case, I had color strength for new strokes set to 60% I was able to fix it in edit mode by selecting the strokes, then using Stroke -> Normalize Opacity

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I was facing the same issue but finally was able to figure it out:
Go to the material properties of that element in Edit Mode, then go to its Material Properties and then simply change the Base Colour.

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