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Hi guys trying to bring photoshop art into blender and it comes in overly clipped, tried to premultiply but still not helping, if straight alpha there is a halo, anyway to fix this? none, straight and premult in decending order of picture with actual file in ps on right

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  • $\begingroup$ solved, needed to untick overwrite original when importing $\endgroup$
    – schnutz
    Jul 14 at 2:53

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