enter image description here

I'm very familiar with the Object and Bone types when I parent objects. But I'm not sure about the Armature type. In fact, even if Ctrl+P, Armature Deform manipulation parent the mesh to armature, Parent Type is Object. What is the difference between Armature type and Object type?


1 Answer 1


The answer is in blender/object_relations.c at line 660:

/* Operator Property */
EnumPropertyItem prop_make_parent_types[] = {
    {PAR_OBJECT, "OBJECT", 0, "Object", ""},
    {PAR_ARMATURE, "ARMATURE", 0, "Armature Deform", ""},
    {PAR_ARMATURE_NAME, "ARMATURE_NAME", 0, "   With Empty Groups", ""},
    {PAR_ARMATURE_AUTO, "ARMATURE_AUTO", 0, "   With Automatic Weights", ""},
    {PAR_ARMATURE_ENVELOPE, "ARMATURE_ENVELOPE", 0, "   With Envelope Weights", ""},
    {PAR_BONE, "BONE", 0, "Bone", ""},
    {PAR_BONE_RELATIVE, "BONE_RELATIVE", 0, "Bone Relative", ""},
    {PAR_CURVE, "CURVE", 0, "Curve Deform", ""},
    {PAR_FOLLOW, "FOLLOW", 0, "Follow Path", ""},
    {PAR_PATH_CONST, "PATH_CONST", 0, "Path Constraint", ""},
    {PAR_LATTICE, "LATTICE", 0, "Lattice Deform", ""},
    {PAR_VERTEX, "VERTEX", 0, "Vertex", ""},
    {PAR_VERTEX_TRI, "VERTEX_TRI", 0, "Vertex (Triangle)", ""},
    {0, NULL, 0, NULL, NULL},

It is an alias for Armature Deform. If you look through that file you'll find it gets used as a way of covering both armatures that use weights and armatures that use envelops; but the only place it currently seems to matter is in grease pencil.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .