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I can't get the right shader material for text like this:

enter image description here

I've used a texture uvmapped on a plane, with alpha channel, and assigned two shaders one Glossy and one Glass with IOR of 1.406 (plastic) without succes.

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    $\begingroup$ A simple glossy material for the text/designs would work, the lighting is what you would need to change. $\endgroup$ – VRM Jan 11 '15 at 19:23
  • $\begingroup$ It's not so simple, because the text is like a rubbered glossy plastic. Transparent on surface paper. $\endgroup$ – Marc Jan 11 '15 at 21:40
  • $\begingroup$ Do you have a reference image to work from? $\endgroup$ – VRM Jan 12 '15 at 15:32

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