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I am trying to make a scenic view where I want to show people behind an umbrella. The effect I am trying to achieve is getting the shadow of the people onto the translucent umbrella. The reference image is attached below.

enter image description here

What I can understand is the umbrella can be given a mix of translucent and transparent material and put the Area light object in front of the person, and decrease the size and spread to low value. What I am achieving is not satisfying. enter image description here

So, I am unable to understand what needs to be changed to get that effect and any other ways to achieve the effect properly. Any help to get this kind of appearance?? .. It would be great if someone can help me with the science of lighting in this case as well... (Also how to avoid multiple shadows from multiple light sources)

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  • $\begingroup$ Yes @moonboots . 1. I need it to be more darker and crisp shadow. 2. I want to avoid multiple shadows. 3. I want to see if there are any other/better ways to get the results by changing the light settings or material. $\endgroup$
    – Suhas
    Jul 11, 2021 at 14:17
  • $\begingroup$ @moonboots . where can i find the shadow settings in Cycles? $\endgroup$
    – Suhas
    Jul 11, 2021 at 14:32

1 Answer 1

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Translucent seems to be the good node for this purpose, if you want to make it slightly transparent mix it with a Transparent node.

In Cycles, in the Properties > Object Data panel, you can lower down the sun Angle value if you want a crisp shadow. You can also deactivate the Cast Shadow option:

enter image description here

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