hello i just try follow some tutorial in youtube and i forget to change the render engine from eevee to cycles, but when i change the card little bit different the masking is not transparent anymore can somebody explained?? i am very new in blender :)

this the tutorial : https://www.youtube.com/watch?v=-rxbmpcBDIc&ab_channel=FelineEntity

the result use eevee

when i try in cycles

  • 1
    $\begingroup$ hello, maybe pack your images (File > External Data > Pack All Into .blend) and share your file (copy paste the link it will give you): pasteall.org/blend $\endgroup$
    – moonboots
    Jul 10 at 14:45
  • $\begingroup$ what do you mean images?? did you mean the black and white? i use that a image texture, and I'm confused whether .blend and .blend1 are the same? i ams o newbie in blender :) sorry if my grammer so broken :) $\endgroup$
    – maajja
    Jul 10 at 16:38
  • 1
    $\begingroup$ you just need to do File > External Data > Pack All Into .blend, so that the images you're using are now part of the file. Share .blend, not .blend1 $\endgroup$
    – moonboots
    Jul 10 at 16:51
  • $\begingroup$ blend1 is equivalent to “blend before the last session.” Every time a blend is opened, a blend1 is saved immediately. PS: an “image texture” is equivalent to “an image file being used as a visual texture”, and of course uses an image file. “Pack” means “store files within the blend file” rather than the default, which is simply storing a path to the needed file. If I have a model of a painting that uses an image in my Pictures folder, by default the image will not be in the blend file, and thus someone else opening the blend file will see blank pink, AKA “you don’t have the image.” $\endgroup$
    – TheLabCat
    Jul 10 at 19:56
  • $\begingroup$ @moonboots like this :pasteall.org/blend/4d7a2d862cbb4101a20b174ddf2021d2 sir?? :) $\endgroup$
    – maajja
    Jul 10 at 20:10

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