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I'm talking about shapes like this:

enter image description here

Or this:

enter image description here

I've installed "Extra Object" add-on, but I still don't know whether it can generate this kind of shape and where the option is.

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    $\begingroup$ You could just borrow a couple of steps from here. (Make a regular solid, get rid of unwanted edges, poke, scale. Or GZ with 'Normal' orientation.) $\endgroup$
    – Robin Betts
    Commented Jul 10, 2021 at 7:24
  • $\begingroup$ @RobinBetts what does 'GZ' stand for here? $\endgroup$ Commented Jul 10, 2021 at 8:57
  • $\begingroup$ That's the literal keyboard shortcut for 'grab(move) & constrain to the Z axis'. Here used with face-center vertices selected. (Pivot: 'Individual Origins', Orientation: 'Normal' in the header dropdowns) $\endgroup$
    – Robin Betts
    Commented Jul 10, 2021 at 9:22
  • $\begingroup$ @RobinBetts ... dammit ... I didnt notice your comment ... grrr $\endgroup$
    – vklidu
    Commented Jul 10, 2021 at 13:34
  • $\begingroup$ @vklidu np :D .. different angle on it, and no add-ons. $\endgroup$
    – Robin Betts
    Commented Jul 10, 2021 at 15:28

2 Answers 2

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  • Add Icosphere > Subdivision 1

enter image description here

  • Bevel Vertices cmd+B type 0.304, Merge by distanc M

enter image description here

  • Search Poke Faces

enter image description here

  • Scale S

enter image description here

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Solution with geometry nodes:

  1. add an icosphere with 1 subdivision

enter image description here

  1. hide the icosphere and add a Mesh -> Circle with 5 vertices

enter image description here

  1. Go in edit-mode, E to extrude, Z and move up

enter image description here

  1. Press M to merge vertices -> at center

enter image description here

  1. Go to object mode and hide this "circle" and unhide the icosphere and create this geometry node setup for the icosphere:

enter image description here

result:

enter image description here

Depending on your dimensions it might be necessary that you change the threshold value a bit.

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