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I wanted to model a simple chair for a blender exercise, I loop cut a cube then scale it to be flatter. But after using shrink and flatten tool, my "chair" looks like this :-
But what I wanted to make it look like this :-
Anyone got any ideas why the middle sections are scaled along with the selected face?
You have no reason to use Shrink/Fatten here, instead use extrusion, for example AltE > Extrude Faces Along Normals: