How do I get multiple instances of a rigged character (that I have downloaded) in my project and be able to pose them individually?
All I have got working is linking the rigged character (from the original .blend file) and creating a proxy. This only works for one instance per original .blend file of a rigged character. How do I duplicate this character and pose the copies individually.
The only solution I have found is to create a new blend file for every character and then linking them all. This will not work for me because I will set up about 30 scenes, with multiple characters in each scene.