Here is the model with hinge and loose part such as bolt for decoration
I have tried rigging it by joining it as 1 mesh, it works but the hinge bolt,screw and any sort of loose part won’t follow. Weight painting works but is really hard since the faces of the bolt or loose part is really close to the model.
What is the best way to rig this type of model?
Or should i just model the loose part to the model with connected vertices.