I need to control the curve somehow so it becomes curly in one area and straight in others. It would be also useful to be able to control the radius of the curl and the quantity of the rings. It is important to preserve it as a curve with all the curves object data properties. Any thoughts?
I found an example of what I mean. In this video he controls the curveness of the hair by editing frequency, radius etc. So I need to rectreate this behavior with the regular blender curve. https://youtu.be/U1yG36I70BE