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I was trying to dig a hole in a sphere. But Draw tool only allows me to get this deep:

enter image description here

I turned on Dyntopo, but it doesn't help much and increases polycon like crazy:

enter image description here

I know it's probably easier to start with a tube/cylinder. But just for learning purposes, is there a proper way to sculpt something like this?

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    $\begingroup$ do you mean that you want the hole to pass through the object? $\endgroup$
    – moonboots
    Jul 6, 2021 at 7:26
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    $\begingroup$ @moonboots yeah, something like a donut $\endgroup$ Jul 6, 2021 at 7:40

3 Answers 3

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There's the Lasso Trim (and Box Trim) brush that can dig a hole, I'm not sure there's any other tool for the moment (it is lacking imho):

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Markus von Broady makes me think about another solution, but it's in Edit mode so it doesn't properly answer to your question: you can select opposite faces and CtrlE > Bridge Edge Loops, it will dig a hole through your object (or use right click > LoopTools > Bridge):

enter image description here

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  • $\begingroup$ Why are the inner faces in a different color? $\endgroup$ Jul 6, 2021 at 8:13
  • $\begingroup$ it creates Face Sets (I don't know why) but you can go in the Face Sets panel > Initialize Face Sets > By Loose Parts $\endgroup$
    – moonboots
    Jul 6, 2021 at 8:15
  • $\begingroup$ ohhhh I get it now $\endgroup$
    – jwrush
    Jul 6, 2021 at 8:29
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You can try the blob brush, holding Ctrl to invert its behaviour (or setting it to "subtract").

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How about going to Tab Edit mode to E extrude, and CtrlR add loopcuts for an even density of topology to work in further?

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