Sorry if this title is confusing, but what I'm looking for is pretty simple in concept.

Essentially, I'm making use of loop cut & slide to slice up long objects, and then using a Curve modifier to bend them. However, often times I find that I don't have a high enough resolution for my curve, and it starts to look chunky. As such, I need more cuts. However, I don't know how to add them. The Subdivide command works for this, in that you can select all faces and subdivide them as much as you want. However, that create a bunch of junk on the sides that I don't need.

I want to go from this:

Cube loop cut twice

to this:

Cube loop cut 5 times

without undoing, or deleting. Is there a way to do this via Loop Cut, Subdivide, or some modifier?

  • 2
    $\begingroup$ Select the edges that need to be divided, and not the faces. IE: edges that are parallel to the worm’s spine only. $\endgroup$
    – TheLabCat
    Jul 5, 2021 at 20:52

1 Answer 1


Suggested by Zargul, use Edge Select Mode.

enter image description here

Select these edges.

enter image description here

And now you can Subdivide.

enter image description here

  • $\begingroup$ This works perfectly! I thought Zargul meant do another loop cut with the edges selected, which didn't work. Thanks to you both! $\endgroup$
    – lase
    Jul 6, 2021 at 0:59

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