I'm working on an animation where the character is running for 5 or 6 seconds. The actual animation is drawn frame by frame, and it consists of 15 individually drawn grease pencil frames. However, after 6 seconds of looping, the scene changes into something else. I've tried using Offset Time modifier, but it gives me two problems -
- it loops indefinitely with no option for me to add an end frame
- when I manually add a blank frame after 6 seconds, the Offset Time modifier no longer loops the animation.
Is there an effect, or modifier, or some type of setting Blender has that will let me loop this for 6 seconds and then stop?