How can I make a Bézier curve have sharp and curved points? Like a zig-zag. And also being able to make more 'circular' parts too.

(I want to make fig 2, but I can only get to 1 by creating curves added with the E button.)

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Being in Edit Mode you can select the desired curve point, press V and change the Handle Type to Vector

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To have even more control you can set the Handle Type to Free

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You can do this by going into edit mode, selecting a vertex and pressing S 0. This will make the vertex scaled to one single point, and it will cease to have an effect on the curvature of those segments.

Like this:

Before: enter image description here

After: enter image description here

The vertices are still selectable, moveable, etc.


You can change the Handle type of the selected control vertices to Vector by pressing V > Vector:

enter image description here

This will make the segments between those vertices into straight lines.

  • $\begingroup$ You duplicated Gonzou . . . his isn't as fancy though XD $\endgroup$ – VRM Jan 9 '15 at 19:42
  • $\begingroup$ @NoviceInDisguise Oops your right (though I started writing this when there were no answers :P).. Should I delete this? Or keep it for the answer ratio? $\endgroup$ – gandalf3 Jan 9 '15 at 19:42
  • $\begingroup$ Keep it for sure! $\endgroup$ – VRM Jan 9 '15 at 19:45
  • $\begingroup$ This seems to have no effect in Blender 2.8 :-/ $\endgroup$ – Timmmm Mar 26 '20 at 11:05

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